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Reduce cost

Most mobile customers in the US do not have a service plan allowing unlimited data. Individuals with a data plan in the US and other countries may have accounts that allow only a certain amount of data per billing cycle or be on a pay-as-you-go plan.

On the other hand, you may be creating a product targeted at enterprise users, where the employer or government picks up the cost of providing their employees with mobile data service.

  • Be as sensitive to cost when designing the product as your users are

  • Conduct research to understand how much cost impacts usage

  • Remain cognizant that both product features and the details of the technical implementation can affect the cost

  • Do not push unwanted data to the device

  • Ensure the state of connectivity is clearly visible

  • Avoid automatic polling for content updates without user acknowledgement

  • If the communication protocol allows for it, bundle updates and other system-level commands and functionality in such a way as to reduce the overall number of data chunks being sent and received. If the protocol does not allow for it, consider using a different on or creating one that does – cost matters!

  • Use “look-ahead” data caching (e.g., downloading not only the current page but also the pages it links to) with caution, or at least enable it after user acknowledgement

  • Avoid or reduce the need to send or receive user interface elements, such as icons or backgrounds by including them as part of the product – the trade-off of product size vs. cost (and time spent by the user waiting) is typically worthwhile

  • When in doubt, error conservatively, and figure that cost is a major determinant of overall usage

 

 

dave@mobileixd.com

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