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Ten Usability Tips & Tricks for Testing Mobile Applications Literature that provides practical techniques for conducting usability testing of mobile applications remains limited. Had the following tips and tricks been available when I conducted my first usability test of a mobile application in 1999, it would have saved me much grief.
© ACM, 2006. This is the author's version of the work. It is provided by permission of ACM for your personal use. Not for redistribution. The definitive version was published in <interactions>, {VOL# 13, ISS# 6, (Novemember+December 2006)} http://doi.acm.org/10.1145/1167948.1167964 ACM COPYRIGHT NOTICE. Copyright © 2006 by the Association for Computing Machinery, Inc. Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, to republish, to post on servers, or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from Publications Dept., ACM, Inc., fax +1 (212) 869-0481, or permissions@acm.org.
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